Set:
The Infinite Forbidden
Card type:
Quick-Play Spell
Rarity:
Common
Activate 1 of these effects (but you can only use each effect of "Dragon's Light and Darkness" once per turn); • Sh...
Set:
The Infinite Forbidden
Card type:
Quick-Play Spell
Rarity:
Common
If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summ...
Set:
The Infinite Forbidden
Card type:
Quick-Play Spell
Rarity:
Common
Banish 1 face-up "Centur-Ion" Monster Card from your Spell & Trap Zone, then target 1 card your opponent contro...
Set:
The Infinite Forbidden
Card type:
Quick-Play Spell
Rarity:
Common
If your opponent controls 2 or more monsters than you do: They can send any number of monsters they control to the ...
Set:
The Infinite Forbidden
Card type:
Equip Spell
Rarity:
Common
The equipped monster gains 400 ATK for each Trap in your GY. You can only use each of the following effects of "Trap Gat...
Set:
The Infinite Forbidden
Card type:
Continuous Spell
Rarity:
Common
You can target 1 monster on the field; banish it, then return it to the field. If your opponent activates a card or...
Set:
The Infinite Forbidden
Card type:
Continuous Spell
Rarity:
Common
Each time a card or effect is activated, except "That's 10!": You can place 1 Access Counter on this card (max. 10)...
Set:
The Infinite Forbidden
Card type:
Normal Trap
Rarity:
Super Rare
(This card is always treated as an "Exodd" and "Obliterate!!!" card.) If you control a Level 10 or higher "Exodia" m...
Set:
The Infinite Forbidden
Card type:
Normal Trap
Rarity:
Common
Target monsters your opponent controls, up to the number of "Gimmick Puppet" Xyz Monsters you control; take control of t...
Set:
The Infinite Forbidden
Card type:
Normal Trap
Rarity:
Common
During the Main Phase, if all monsters you control are FIRE Dragon monsters (min. 1) and your opponent controls more mon...
Set:
The Infinite Forbidden
Card type:
Continuous Trap
Rarity:
Common
If a face-up monster(s) you control is destroyed by battle or card effect, except Ritual Monsters: You can Special S...
Set:
The Infinite Forbidden
Card type:
Continuous Trap
Rarity:
Common
While you have 6 or more Resonance Counters on your field, "Vaalmonica" Link Monsters you control gain 1200 ATK. You...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '