Set:
Modern Horizons 3
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{1}{U}
T: Add C. Spend this mana only to cast a colorless spell or to activate an ability.
"Someday, we will w...
Set:
Modern Horizons 3
Type:
Creature — Eldrazi
Rarity:
Common
Cost:
{1}{R}
Devoid (This card has no color.)Kicker 2C (You may pay an additional 2C as you cast this spell.)If Voidpounc...
Set:
Theros Beyond Death
Type:
Creature — Merfolk Wizard
Rarity:
Rare
Cost:
{U}{U}
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{U}{B}
The Ring tempts you. Search your library for a card that shares a color with a legendar...
Set:
Commander Anthology Volume II
Type:
Creature — Incarnation
Rarity:
Uncommon
Cost:
{3}{U}
FlyingAs long as Wonder is in your graveyard and you control an Island, creatures you cont...
Set:
Commander Masters
Type:
Instant
Rarity:
Rare
Cost:
{2}{W}
If you control a commander, you may cast this spell without paying its mana cost.Creatures you control gain indestructibl...
Set:
Mercadian Masques
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{B}
You may exile a black card from your hand rather than pay this spell's mana cost.Target player reveals their hand. You ch...
Set:
Commander Masters
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{2}{U}{U}
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct...
Set:
Modern Horizons 3
Type:
Legendary Creature — Dog
Rarity:
Rare
Cost:
{1}{W}
FlashWhenever Phelia, Exuberant Shepherd attacks, exile up to one other target nonland permanent. At the...
Set:
Battlebond
Type:
Land
Rarity:
Rare
Sea of Clouds enters the battlefield tapped unless you have two or more opponents.{T}: Add {W} or {U}.
Skybridges from across Kylem converge at th...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Mythic
Cost:
{4}
You may look at the top card of your library any time.You may cast artifact spells and colorless spells f...
Set:
Doctor Who
Type:
Artifact Creature — Alien Soldier
Rarity:
Rare
Cost:
{4}{U}{U}
You may have Auton Soldier enter the battlefield as a copy of any creature on the battlefield, exce...
Set:
The Lord of the Rings: Tales of Middle-Earth Showcase Scrolls
Type:
Legendary Land
Rarity:
Rare
Minas Tirith enters the battlefield tapped unless you control a legendary creature.{T...
Set:
Commander Masters
Type:
Sorcery
Rarity:
Rare
Cost:
{5}{B}{B}
In the end, the lights fade, the land withers, and only the dead and vile remain.
Choose a creature type. Destroy all ...
Set:
Fallout
Type:
Land
Rarity:
Rare
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.{T}: Add {W} or {U}.
Considered the greatest battle in histor...
Set:
The Brothers' War Retro Artifacts
Type:
Legendary Artifact — Equipment
Rarity:
Mythic
Cost:
{4}
At the beginning of combat on your turn, create a token that's a copy of equipped c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '