Set:
Murders at Karlov Manor
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{G}
Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a ...
Set:
Rivals of Ixalan
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{G}
As long as it's your turn, Hardy Veteran gets +0/+2.
For the Sun Empire, the Immortal Sun is a symbol o...
Set:
Kaladesh
Type:
Sorcery
Rarity:
Common
Cost:
{3}{G}
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals dam...
Set:
Shadows over Innistrad
Type:
Creature — Human Werewolf
Rarity:
Common
Cost:
{1}{G}
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.
...
Set:
Shadows over Innistrad
Type:
Creature — Human Werewolf
Rarity:
Uncommon
Cost:
{2}{G}
Whenever an opponent casts a spell during your turn, draw a card.At the beginning of each upke...
Set:
Khans of Tarkir
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{G}
DeathtouchFerocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or gr...
Set:
Eldritch Moon
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{G}
Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
"Bloods...
Set:
Journey into Nyx
Type:
Creature — Hydra
Rarity:
Rare
Cost:
{3}{G}{G}
Heroes' Bane enters the battlefield with four +1/+1 counters on it.{2}{G}{G}: Put X +1/+1 counters on Heroes' ...
Set:
Magic 2015
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
Prevent all combat damage that would be dealt by nongreen creatures this turn.
First you lose your enemy's trail. Then you los...
Set:
Iconic Masters
Type:
Sorcery
Rarity:
Common
Cost:
{3}{G}
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each dea...
Set:
Journey into Nyx
Type:
Enchantment Creature — Elemental
Rarity:
Common
Cost:
{4}{G}{G}
Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield un...
Set:
Commander 2020
Type:
Creature — Hydra
Rarity:
Uncommon
Cost:
{3}{G}{G}
Heroes' Bane enters the battlefield with four +1/+1 counters on it.{2}{G}{G}: Put X +1/+1 counters on Heroes...
Set:
Theros Beyond Death
Type:
Creature — Human Scout
Rarity:
Common
Cost:
{2}{G}
When Hyrax Tower Scout enters the battlefield, untap target creature.
The scouts of Hyrax Tower keep w...
Set:
Core Set 2020
Type:
Creature — Elemental
Rarity:
Common
Cost:
{G}
When Healer of the Glade enters the battlefield, you gain 3 life.
"Grief and rage and nightmares fade Where hope ...
Set:
Magic 2014
Type:
Sorcery
Rarity:
Common
Cost:
{3}{G}
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals d...
Set:
Magic 2015
Type:
Sorcery
Rarity:
Common
Cost:
{3}{G}
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '