Set:
Commander Legends
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{5}{G}{G}
Reach, trampleCascade (When you cast this spell, exile cards from the top of your library until you exil...
Set:
Zendikar Rising
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put...
Set:
Theros
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{2}{G}
{2}{U}: Agent of Horizons can't be blocked this turn.
The light in the woods just before dawn reveals a glimmering ...
Set:
Zendikar Rising Commander
Type:
Creature — Elf Artificer
Rarity:
Uncommon
Cost:
{3}{G}
When Armorcraft Judge enters the battlefield, draw a card for each creature you control with...
Set:
Magic 2012
Type:
Creature — Ooze
Rarity:
Uncommon
Cost:
{3}{G}{G}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)When Acidic Slime enters the b...
Set:
Kaladesh
Type:
Sorcery
Rarity:
Common
Cost:
{G}
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
"I...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '