Set:
Innistrad: Crimson Vow
Type:
Creature — Wolf
Rarity:
Rare
Cost:
{G}
Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana val...
Set:
Scourge
Type:
Creature — Elf
Rarity:
Rare
Cost:
{3}{G}{G}
Forests you control are 1/1 green Elf creatures that are still lands.{1}{G}, Sacrifice an Elf: Target creature gets +3/+3...
Set:
Born of the Gods
Type:
Instant
Rarity:
Common
Cost:
{G}
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents ...
Set:
Magic 2015
Type:
Creature — Ape
Rarity:
Uncommon
Cost:
{4}{G}{G}
{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead t...
Set:
Fate Reforged
Type:
Creature — Dog Shaman
Rarity:
Uncommon
Cost:
{2}{G}
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tie...
Set:
Theros
Type:
Legendary Creature — Human Warrior
Rarity:
Rare
Cost:
{3}{G}{G}
Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you ...
Set:
The Lord of the Rings: Tales of Middle-Earth Commander
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{G}
Creatures you control have reach.Sacrifice Assemble the Entmoot: Create three ta...
Set:
Dragons of Tarkir
Type:
Creature — Dog Shaman
Rarity:
Uncommon
Cost:
{1}{G}
Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time ...
Set:
March of the Machine: The Aftermath
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{G}
This spell costs {2} less to cast if it targets a legendary creature you control.Target creature yo...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Elk Beast
Rarity:
Uncommon
Cost:
{4}{G}
Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human...
Set:
Morningtide
Type:
Creature — Treefolk Warrior
Rarity:
Common
Cost:
{3}{G}
When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
Treefolk and e...
Set:
Fate Reforged
Type:
Creature — Beast
Rarity:
Uncommon
Cost:
{5}{G}{G}
Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of yo...
Set:
Dominaria
Type:
Sorcery
Rarity:
Common
Cost:
{G}
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put...
Set:
Dragons of Tarkir
Type:
Creature — Avatar
Rarity:
Rare
Cost:
{G}{G}
Reach, trampleAvatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature ...
Set:
Friday Night Magic 2015
Type:
Creature — Dog Shaman
Rarity:
Rare
Cost:
{2}{G}
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness ...
Set:
Ravnica Allegiance
Type:
Creature — Beast
Rarity:
Common
Cost:
{3}{G}
"Imagine a gigantic pine cone that's extremely territorial and always in a foul mood." —Zhosmir, urban huntma...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '