Set:
Zendikar Rising
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
Destroy target artifact, enchantment, or creature with flying.
Getting airborne with a kitesail is easy. It's everything ...
Set:
Commander Anthology
Type:
Creature — Lizard
Rarity:
Rare
Cost:
{2}{G}{G}
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters ...
Set:
Core Set 2019
Type:
Creature — Boar
Rarity:
Common
Cost:
{3}{G}
Bristling Boar can't be blocked by more than one creature.
"Nicol Bolas destroyed my world. I owe it to Skalla to c...
Set:
Eldritch Moon
Type:
Creature — Plant Elemental
Rarity:
Common
Cost:
{2}{G}
Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
"There is a sourness here t...
Set:
Core Set 2021
Type:
Creature — Treefolk
Rarity:
Uncommon
Cost:
{2}{G}{G}
Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
If a tree fells you in the forest and...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Boar
Rarity:
Common
Cost:
{3}{G}
Bristling Boar can't be blocked by more than one creature.
"I can bring down anything in Zagoth, but fo...
Set:
Theros
Type:
Enchantment Creature — Satyr
Rarity:
Rare
Cost:
{1}{G}{G}
FlashBestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. ...
Set:
Shadows over Innistrad
Type:
Creature — Human Scout
Rarity:
Common
Cost:
{2}{G}
When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice ...
Set:
Amonkhet
Type:
Creature — Jackal Warrior
Rarity:
Common
Cost:
{1}{G}
You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of ...
Set:
Battle for Zendikar
Type:
Creature — Wurm
Rarity:
Common
Cost:
{3}{G}
The native creatures of Zendikar have adapted to live under rocks and crawl through underbrush in order to av...
Set:
Scars of Mirrodin
Type:
Instant
Rarity:
Common
Cost:
{3}{G}
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
"Much ca...
Set:
Shadows over Innistrad
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{3}{G}
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a color...
Set:
Fate Reforged
Type:
Creature — Beast
Rarity:
Uncommon
Cost:
{4}{G}
Battlefront Krushok can't be blocked by more than one creature.Each creature you control with a +1/+1 counter on...
Set:
Magic 2013
Type:
Sorcery
Rarity:
Common
Cost:
{4}{G}
You gain 1 life for each land you control.
"When we fail to see the beauty in every tree, we are no better than humans." —Sael...
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
"Quandrix is running...
Set:
Magic 2010
Type:
Creature — Human Scout Ranger
Rarity:
Common
Cost:
{2}{G}
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal...
Set:
Commander 2018
Type:
Creature — Elf Scout
Rarity:
Common
Cost:
{1}{G}
When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '