Set:
War of the Spark
Type:
Creature — Centaur Druid
Rarity:
Common
Cost:
{3}{G}
When Centaur Nurturer enters the battlefield, you gain 3 life.{T}: Add one mana of any color.
"I call u...
Set:
Outlaws of Thunder Junction
Type:
Creature — Plant Spider
Rarity:
Common
Cost:
{4}{G}{G}
This spell costs {1} less to cast if you control a Desert.ReachWhenever Cactarantula becom...
Set:
Journey into Nyx
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{G}
Strive — This spell costs {1}{G} more to cast for each target beyond the first.Any number of target creatures each get...
Set:
Outlaws of Thunder Junction
Type:
Legendary Creature — Plant Druid
Rarity:
Mythic
Cost:
{1}{G}
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 co...
Set:
Modern Horizons 3
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that ...
Set:
Commander Anthology Volume II
Type:
Creature — Incarnation
Rarity:
Uncommon
Cost:
{3}{G}
TrampleAs long as Brawn is in your graveyard and you control a Forest, creatures you contr...
Set:
Journey into Nyx
Type:
Creature — Human Archer
Rarity:
Uncommon
Cost:
{G}{G}
Hexproof, reach
Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill wit...
Set:
War of the Spark
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
Up to two target creatures you control each deal damage equal to their power to another target creature.
In times of per...
Set:
Future Sight
Type:
Legendary Creature — Human Druid
Rarity:
Rare
Cost:
{3}{G}{G}
Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample u...
Set:
Core Set 2020
Type:
Creature — Elf Scout
Rarity:
Common
Cost:
{3}{G}
{5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and pu...
Set:
Khans of Tarkir
Type:
Instant
Rarity:
Uncommon
Cost:
{5}{G}
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)Target creature gets +6/+6 until ...
Set:
Kaldheim
Type:
Snow Sorcery
Rarity:
Rare
Cost:
{3}{G}
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '