Set:
Outlaws of Thunder Junction: Breaking News
Type:
Instant
Rarity:
Uncommon
Cost:
{W}{U}
Counter target spell that targets you or a permanent you control.Draw a card.
Hats Off! Quic...
Set:
Modern Horizons 3
Type:
Legendary Creature — Human Wizard // Legendary Planeswalker
Rarity:
Mythic
Instant and sorcery spells you cast cost 1 less to cast.Whenever you cast an insta...
Set:
Modern Horizons 3
Type:
Land
Rarity:
Common
T: Add C.T, Sacrifice Contaminated Landscape: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefiel...
Set:
Modern Horizons 3
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
Worn Powerstone enters the battlefield tapped.{T}: Add {C}{C}.
Even a fragment of a powerstone contains within it not j...
Set:
Modern Horizons 3
Type:
Land
Rarity:
Common
T: Add C.T, Sacrifice Contaminated Landscape: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefiel...
Set:
Modern Horizons 3
Type:
Enchantment Creature — Merfolk Wizard
Rarity:
Uncommon
Cost:
{U}
Bestow {1}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant ...
Set:
Modern Horizons 3
Type:
Creature — Cat Dragon
Rarity:
Common
Cost:
{2}{R}{R}
FlyingWhen Thriving Skyclaw enters the battlefield, you get EEE (three energy counters).Whenever Thriv...
Set:
Journey into Nyx
Type:
Creature — Kraken
Rarity:
Rare
Cost:
{5}{U}{U}
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X o...
Set:
Commander 2013
Type:
Artifact
Rarity:
Rare
Cost:
{2}
{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at...
Set:
Mirrodin Besieged
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{R}{R}
Choose one —• Slagstorm deals 3 damage to each creature.• Slagstorm deals 3 damage to each player.
"As long as we have...
Set:
Journey into Nyx
Type:
Creature — Giant
Rarity:
Rare
Cost:
{7}{R}
When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.
To hold the heaven...
Set:
Theros
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{2}{R}{R}
{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous...
Set:
Duel Decks: Heroes vs. Monsters
Type:
Legendary Creature — Human Barbarian
Rarity:
Rare
Cost:
{4}{R}{R}
Haste (This creature can attack and {T} as soon as it comes under your cont...
Set:
Born of the Gods
Type:
Creature — Dragon
Rarity:
Rare
Cost:
{4}{R}{R}
Flying{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Ac...
Set:
Modern Horizons 3
Type:
Land
Rarity:
Common
T: Add C.T, Sacrifice Contaminated Landscape: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefiel...
Set:
The Lost Caverns of Ixalan Commander
Type:
Creature — Vampire
Rarity:
Uncommon
Cost:
{1}{B}
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '