Set:
Portal
Type:
Creature — Cat Warrior
Rarity:
Common
Cost:
{2}{G}
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
"Hear that? No? *That's*...
Set:
Urza's Saga
Type:
Creature — Elf
Rarity:
Common
Cost:
{G}
{G}: Target creature gains trample until end of turn.
Before Urza and Mishra came to Argoth, the herders prevented their ...
Set:
Chronicles
Type:
Creature — Insect
Rarity:
Common
Cost:
{1}{G}
Flying{G}{G}: Emerald Dragonfly gains first strike until end of turn.
"Flittering, wheeling, / darting in to strike,...
Set:
Ice Age
Type:
Creature — Wolf
Rarity:
Common
Cost:
{2}{G}
Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack i...
Set:
Alliances
Type:
Creature — Insect
Rarity:
Common
Cost:
{4}{G}
Shroud (This creature can't be the target of spells or abilities.)
"There is no time for pain when this beast leaves ...
Set:
Core Set 2021
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{1}{G}
Defender (This creature can't attack.)As long as you control a creature with power 4 or greater, Drowsing Tyran...
Set:
Commander 2013
Type:
Creature — Human Druid Warrior
Rarity:
Uncommon
Cost:
{3}{G}
At the beginning of your end step, if you control a creature with power 5 or greater, you may dra...
Set:
Commander 2013
Type:
Creature — Treefolk
Rarity:
Uncommon
Cost:
{5}{G}
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your u...
Set:
Magic Origins
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{1}{G}
When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior cre...
Set:
Amonkhet
Type:
Creature — Hippo
Rarity:
Uncommon
Cost:
{2}{G}
When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.Whenever you put ...
Set:
Strixhaven: School of Mages
Type:
Creature — Human Druid
Rarity:
Rare
Cost:
{1}{G}
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragon...
Set:
Champions of Kamigawa
Type:
Creature — Zubera Spirit
Rarity:
Common
Cost:
{1}{G}
When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera tha...
Set:
Guildpact
Type:
Creature — Dryad
Rarity:
Uncommon
Cost:
{1}{G}
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
From Tin St...
Set:
Journey into Nyx
Type:
Sorcery
Rarity:
Common
Cost:
{3}{G}
Destroy target enchantment or land.
"The gods think of us as insects. Perhaps there is wisdom in that." —Perisophia the ...
Set:
Outlaws of Thunder Junction
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
Spree (Choose one or more additional costs.)+ {1} — Search your library for a basic land card or a Desert car...
Set:
Innistrad: Crimson Vow
Type:
Creature — Human Warlock
Rarity:
Common
Cost:
{1}{G}
Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 un...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '